Routes
Pick the asset and the destination. The plan chooses the route: USDC takes the first, WETH takes the second. HyperEVM carries USDC only, so WETH cannot go to it or come back.
A destination must be a network the service runs on. A plan that crosses to any other network is refused when you save it, because money sent there would have nowhere to be paid out.
It lands in your account
A crossing pays the same account on the other network. It cannot pay another address, and it cannot pay your wallet. To reach your wallet, add a send step on the far network after the crossing.What it costs
Up to 1% comes off the amount you send. The plan assumes 0.1% when it checks that you have enough. The fee comes off what you send, so the amount that lands is smaller than the amount that left. Write the next step to spend what arrived, not a number you typed. A step that restates the amount you sent is short by the fee, and the check blocks it before it runs.How long it takes
These are documented expectations. We do not hold a measured median from our own crossings. The run page shows a countdown. When the countdown ends it says “taking longer than usual”, never “failed”, because a slow crossing is not a failed one.
On one test crossing from Base to Arbitrum in early October, USDC landed in 5 to 20 seconds. That is one observation.